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I've been to BrainShare and Comdex and have seen your customized login splash screens

Articles and Tips: qna

15 May 2000


Q.

Dear Ab-end: I've been to BrainShare and Comdex and have seen your customized login splash screens at the Novell Connecting Points. I want to do something similar on my company's network. We are using Client 32 for Windows 95/98 and Windows NT. Can you clue me in on how this is done?

--Being Like You in Pennsylvania

A.

Dear Being: Patrice Clement, Client Backline Engineer in the Novell European Support Center, writes the following: "For the Novell Client 3.1 for Windows 95/98, the NWDRVLGO.BMP file is the login splash bitmap. You can replace this with any other bitmap you want; there don't seem to be any size or color depth restraints. Simply rename your new bitmap to NWDRVLGO.BMP, and you are off and running.

"For the Novell Client 4.6 for Windows NT, it is even better since there is a setting in the Client Properties | Advanced Login tab which points to the NWELCOME.BMP file. You can change that to point to any bitmap file you want. In addition, you can also define the title of the dialog ("Begin Login" by default) to something different. Even better, you can use ZENworks to control such features through an NT Workstation Package | Client Configuration Policy. That way, you can define different bitmaps for different groups of workstations if you want."

Robert Koestler of Novell Channel Support in Dusseldorf writes further: "On Windows NT, there are even more possibilities. You can replace the 'Press Ctrl+Alt+Del' picture which is shown after the NWELCOME.BMP. To replace this banner, use the following registry settings in key Path: HKEY_LOCAL_MACHINE\SOFTWARE\Novell\Login\Banner:

  • "String value: Image

    "This is the path to a .BMP file that will be used for the banner. The true width of the banner is determined by the font being used. Larger fonts will allow wider bitmaps. It is suggested that the width of the image not exceed 400 pixels. The height of banner is dynamically determined at run time so any reasonable size may be used. If an Image is not set, no banner will be shown.

  • "String value: Brush

    "This is the path to a .BMP file containing an 8x8 pixel bitmap. This pattern will be used to paint the background of the banner. If Brush is not set, the background will be drawn the same color as buttons.

  • "String value: Color Scheme

    "This is the path to a .BMP file containing a 3x1 pixel bitmap. The pixel at 1,1 will be used for the 'transparent' color. That is, any pixel in the image file that is this color will be painted as transparent. The pixel at 2,1 will be used as the highlight color. The pixel at 3,1 will be used as the shadow color when drawing the 3D level effect on the banner. If the Color Scheme setting is not set, there will be no transparency and the 3D effect will be drawn using the system defined colors for 3D highlight and shadow.

  • "DWORD value: Stretch

    "0 leaves the bitmap 'as is' when painting it. 1 causes the bitmap to be stretch horizontally to fit across the window. If the Stretch setting is not set, there will be no stretching."

* Originally published in Novell AppNotes


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